Marbelous is a sandbox marble run game where you draw colored shapes that deflect the marble and create sounds and music.

Play it here:

Winner of the Ubisoft game jam 2020.
Theme: Essentials.
Modifiers fulfilled: age 7 and under, no written text, game as a musical instrument, no UI.

As the sound designer, I have steered the game towards becoming a musical one. The player gets to feel like a composer very easily: as a marble bounces against a shape, it produces a sound. Each type of shape has a different sound, and it will produce it at a higher or lower note depending on its size.

Thus, the marble’s path through the level results in a musical sequence ✨🎼. And the production of the musical sequence is very alike to playing with a sequencer.

I worked on the project as the sound designer, audio and gameplay programmer, game designer and level designer.