Brickface

Brickface is a creative coding / VJing application. It is composed of a generative scene, animated procedurally, with user control from a custom-made UI, and from music-informed MIDI. An initial parallelepiped is split recursively until a user-defined depth is reached. Each resulting parallelepiped (called brick) hold both its original position within the original structure, and…

Creative Coding Challenge: Tangents: the code

tangents.kt tangents.kt 1 import ddf.minim.Minim 2 import ddf.minim.analysis.FFT 3 import org.openrndr.Fullscreen 4 import org.openrndr.Program 5 import org.openrndr.UnfocusBehaviour 6 import org.openrndr.animatable.Animatable 7 import org.openrndr.animatable.easing.Easing 8 import org.openrndr.application 9 import org.openrndr.color.ColorRGBa 10 import org.openrndr.draw.LineCap 11 import org.openrndr.math.IntVector2 12 import org.openrndr.extensions.Screenshots 13 import org.openrndr.extra.gui.GUI 14 import org.openrndr.extra.olive.Olive 15 import org.openrndr.extra.parameters.* 16 import org.openrndr.extra.shadestyles.linearGradient 17 import org.openrndr.extra.shadestyles.radialGradient 18 import…

Marbelous

Marbelous is a sandbox marble run game where you draw colored shapes that deflect the marble and create sounds and music. Play it here: Marbelous by Sacha Holsnyder, Underpul, CaptainProton42, rugvedk Winner of the Ubisoft game jam 2020. Theme: Essentials. Modifiers fulfilled: age 7 and under, no written text, game as a musical instrument, no UI. As…

La Maison Perchée

I am a game designer and developer of La Maison Perchée. Sacha Holsnyder · Garde-chaussettes La Maison Perchée (“The Perched House”) is the result of a collaboration between Appeau Studio and a gathering of storytellers from Le Polaris. It’s an experimental multiplayer exploration / collaborative writing game. Players explore a generated house, populated by player-created…